Conflict | Supporter Build 6


This is a montly Supporter only build, available on https://boosty.to/solidplasm

New Enemy, New Weapon, First Ever Cutscene, and a bit more!

Changelog:

New Enemy:

  • Spider Robot. Another Robot Enemy. Can be seen in the test_level and the supporter_build_6 levels!


New Weapon:

  • GHM9-C. Plain good modern SMG. 30 round mag, 900 rpm. Eats bullets like a hog, only problem is that you can't carry lots of them yet :P.


Mechanics:

  • Faction Fighting. Humanoid's code has been rewritten to be able to engage any target besides the player. This was mostly done to allow Flesh Raiders to fight robots, but will also be used to make Humanoid conflict as well.
  • Attacker Tracking. Kills now carry info about who was responsible for them. This means that fight's between AI will no longer count as player kills and as such will not produce any camera or freeze effects.
  • Augment Cutscene. A third of the time has been spent on this cutscene. Video, sounds, animation and code. Can be seen in the supporter_build_6 level.
Bugs & Tweaks:
  • Fixed player's weapon being stuck when starting a reload.
  • Fixed flipped textlines on spawned enemies.
  • Fixed hotbar errors and the slot's order being wrong in some cases
  • Removed the ability to pause while loading

Get MDT: Make it or Die Trying

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